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    Interface P3dTextureOptions

    Texture assignment options

    interface P3dTextureOptions {
        offsetU?: number;
        offsetV?: number;
        rotation?: number;
        scaleU?: number;
        scaleV?: number;
        uv?: 0 | 1;
    }
    Index

    Properties

    offsetU?: number

    Texture transform U coordinate offset

    offsetV?: number

    Texture transform V coordinate offset

    rotation?: number

    Texture transform rotation

    scaleU?: number

    Texture transform U coordinate scale

    scaleV?: number

    Texture transform V coordinate scale

    uv?: 0 | 1

    UV map (0 or 1) that the texture is mapped to