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Interface P3dCameraOptions

Hierarchy

Index

Properties

instant?: boolean

Move camera to target location instantly rather than doing animation

location?: { x: number; y: number; z: number }

Location of the camera, in scene space coordinates

Type declaration

  • x: number
  • y: number
  • z: number
makeDefault?: boolean

Make this the default camera orientation so that camera reset (double click, R button) reverts to this location instead

target?: { x: number; y: number; z: number }

Point that the camera is looking at and rotating around, in scene space coordinates

Type declaration

  • x: number
  • y: number
  • z: number

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